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NASA Partners With Epic Games To Create A Martian Metaverse Simulation

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NASA Partners With Epic Games To Create A Martian Metaverse Simulation

NASA, the U.S. space agency, has partnered with Epic Games, the company behind Fortnite, to build a challenge for developers to help create a Martian metaverse experience. The challenge will include various tasks, including designing several key environments for Martian astronauts, which will be rendered using Epic Games’ Unreal Engine 5 to provide a realistic environment.

NASA to Develop Martian Metaverse to Help in Training Exercises

NASA, the U.S. space agency, has recently posted a challenge to attract developers to help build a Martian metaverse environment to aid in training purposes. The challenge, which was posted in Herox, a crowdsourcing problem-solving platform, calls for developers to aid the institution in building “Virtual Reality (XR) assets and scenarios for use by NASA in research focused on extravehicular activities on the surface of Mars.”

The challenge aims to populate an already-started metaverse world called MarsXR, which has now mapped 400 km2 of Mars terrain, with realistic day/night cycles, all modeled with Epic Games’ Unreal Engine 5, which will also be used by the developers to create the submissions in the challenge.

Virtual Experiences

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The virtual experiences that NASA has defined as categories for this task include set up camp, scientific research, maintenance, exploration, and blow our minds, each one with a different purpose to fulfill. The challenge will reward the winners with a total prize purse of $70,000, shared across twenty individual prizes. This means that each prize for every category will be an average of $6K.

This activity has already gathered a lot of attention from several groups that want to contribute to grow NASA’s Martian metaverse, according to the Herox page. More than 24 teams and 237 innovators are contributing to the construction of the Martian simulation, which will help the agency to cut costs by using a virtual reality module known as Apache to train upcoming astronauts in various experiences.

While institutions have been slow to adopt virtual reality and metaverse-based apps, this seems to be changing, as both Microsoft and Meta are introducing virtual reality suites in the field. Microsoft announced last year it would integrate Mesh, an app that will replace video with digital avatars for meetings and presentations, directly into the popular Microsoft Teams app. For its part, Meta just announced the launch of Venues in its flagship metaverse app, Horizon Worlds.

What do you think about NASA’s Martian metaverse approach? Tell us in the comments section below.

Sergio Goschenko

Sergio is a cryptocurrency journalist based in Venezuela. He describes himself as late to the game, entering the cryptosphere when the price rise happened during December 2017. Having a computer engineering background, living in Venezuela, and being impacted by the cryptocurrency boom at a social level, he offers a different point of view about crypto success and how it helps the unbanked and underserved.

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Image Credits: Shutterstock, Pixabay, Wiki Commons

Disclaimer: This article is for informational purposes only. It is not a direct offer or solicitation of an offer to buy or sell, or a recommendation or endorsement of any products, services, or companies. Bitcoin.com does not provide investment, tax, legal, or accounting advice. Neither the company nor the author is responsible, directly or indirectly, for any damage or loss caused or alleged to be caused by or in connection with the use of or reliance on any content, goods or services mentioned in this article.

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Epic Games Teams Up With Lego To Build A Kids Metaverse

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Epic Games Teams Up With Lego To Build A Kids Metaverse

Epic Games, the game developing studio, and Lego, the famous construction block company, have announced a partnership to develop a metaverse designed for kids. This metaverse world aims to allow kids of all ages to become builders and design their own experiences while protecting their right to play by putting online safety as one of its main objectives.

Epic Games and Lego to Launch Joint Metaverse

Epic Games, the developer behind Fortnite, and Lego, the famous toy building block company, have inked a partnership to produce a joint metaverse. The metaverse initiative will be designed from the ground up to be suitable for kids of all ages who, according to the press release issued on the Epic Games website, will be able to create their own experiences.

The press release detailed:

The family-friendly digital experience will give kids access to tools that will empower them to become confident creators and deliver amazing play opportunities in a safe and positive space.

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Neither of the companies indicated the theme or characters that the metaverse will include. However, the two companies already have experience in building metaverse-inspired worlds, with Fortnite being one of the most popular online games. Lego was also behind an online game called Lego Worlds, which was launched in 2015 as a direct competitor to Minecraft.

Protection of Children a Priority

The jointly-built metaverse will be designed to be an age-appropriate experience, with the objective of protecting kids from unmoderated content coming from other sources on the internet. Parents will also be able to be participants and control these interactions.

On the importance of this focus, Niels Christiansen, CEO of The Lego Group, declared:

We have a responsibility to make [these experiences] safe, inspiring, and beneficial for all. Just as we’ve protected children’s rights to safe physical play for generations, we are committed to doing the same for digital play.

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Epic Games has the tools for solving the task at hand. The company acquired Superawesome in 2020, a company whose business model has to do with connecting kids with safe digital experiences while monetizing these interactions.

For building this new metaverse, the companies have defined three important principles, that include “protecting children’s right to play by making safety and wellbeing a priority, safeguarding children’s privacy by putting their best interests first, and empowering children and adults with tools that give them control over their digital experience.”

What do you think about the metaverse proposed by Epic Games in partnership with Lego? Tell us in the comments section below.

Sergio Goschenko

Sergio is a cryptocurrency journalist based in Venezuela. He describes himself as late to the game, entering the cryptosphere when the price rise happened during December 2017. Having a computer engineering background, living in Venezuela, and being impacted by the cryptocurrency boom at a social level, he offers a different point of view about crypto success and how it helps the unbanked and underserved.

Advertisement

Image Credits: Shutterstock, Pixabay, Wiki Commons

Disclaimer: This article is for informational purposes only. It is not a direct offer or solicitation of an offer to buy or sell, or a recommendation or endorsement of any products, services, or companies. Bitcoin.com does not provide investment, tax, legal, or accounting advice. Neither the company nor the author is responsible, directly or indirectly, for any damage or loss caused or alleged to be caused by or in connection with the use of or reliance on any content, goods or services mentioned in this article.

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